AN INTRO


ENBE - P.2 > BUILT ENVIRONMENT

Chalmers Campus Lindholmen 


The second project was much serious and realistic when compared to the first one: to propose and build a future city. One with its own independent systems such as urban town planning, water and power systems, and social problems. We were to plan every detail of a living, breathing city and structure its every backbone. As this project had a individual and group component, everyone gets the best of both worlds. Here is the project brief for good measure.


Enbe.project two from suehwa533

After opening the brief and giving us explanations on the running of the project, Ms Delliya showed us some of the senior's videos and works, which set a standard of what we have to acheive. Unlike the last project, Ms Dee determined half the group for each group under her tutorial, and I was placed together with Tristan.as a partner. After the grouping was sorted out, Tristan and I hurriedly filled the rest of the team with, Rozanna, Dong Ta, and Hariish. After a short discussion, we decided to select the option of a floating-on- water city and our totally awesome team name: Superb Team. I could tell it was going to be a fun yet productive team already. Tristan being the mom/pusher, Dinh the kooky rendering and software genius, Hariish the also-kooky photoshop master, and Oat as the even-kookier hard-worker. I was looking forward immensely to us working togther :)

So we started this project out individually first. What each person had to do was a A4-sized proposal on our own future city and also a short introductory video. Of course, the research began in bulk. I have to say that over the span of doing the individual component research, my techniques of searching and extracting information from here and there definitely improved. Google-ing using keywords such as 'future city proposal' and 'urban city design' offered thousands of possible results: pockets of information that helped in improving our cities. Like Ms Dee said, she didn't want us to invent an entirely new city, but to take what's best of our city and people, such as types of sustainable and power-generating technologies. I kept and open eye out for a future city design that matched the silhouette of the city I had imagined for myself, and continued bookmarking everything I thought helpful. Not only that, I had to figure out my video shooting technique as I had no first-hand experience at all. As the days got shorter, I started compiling the pages of my report and making the video part by part.

For each tutorial session, our tutorial group under Ms Dee had to check off a new list of ideas and development to ensure a proper growth of our city proposal. Not forgetting that each tutorial was a pin-up presentation, which meant each person had to tape his or her content to the wall for clearer viewing and understanding. Through this way, we covered a fair bit of research ground although it was a challenge to meet every week.

Here are the pages of my report: compiled in a few days.



Below is my city presentation video. I had made it using a software known as Prezi and filmed it through Bandicam. In my opinion, I should have displayed more substantial content and details about my city. On presentation day, every student's video is screened for members of their own tutorial group, and graded there and then Enjoy!



After all our video presentations, the lecturers feedback was that we needed to improve our information structure in the video. Most of us had a problem justifying traits of the city in our video, as we focused too much on other aesthetics. At the closing briefing, the lecturers screened a few exemplary videos to all of us, such as Tristan's and Darren's, which were both were saturated with information about the city. Lastly, they announced the city that was chosen in each group to be made. For our team, Dinh's city got selected to build due to its interesting physical outlook and a good concept: the city Hareenfe (Haven+Green+Life).

And then it began: the discussions and meetings. First, we were all for the right materials to use for building the model. This wasn't an easy thing to decide because 70 percent of the city model had to be built using recyclable materials, and this relates heavily to the concept of the city as well. We only had limited tutorials and time as well as other projects, which made it difficult to come to a decision, but we always persisted and had steady meetings with good progress. By the time we had decided on the types of materials we wanted to use, it was time to go shopping at the art store, Vision Art and also Sunway Pyramid near the campus. These trips were always full of jokes and bright spirits, which meant we were never down for long.

Let me explain the concept and materials of our model. Unlike many of the other teams, we had a very different system of doing work and envisioning our model: through variation. Our city model had a good organisation, and was thus split into different parts such as the cities, and military hubs and city centre. For each of these locations, we selected a type of material unique to any other, such as using pencils to build a city, cards for another, and aluminium cans for the city centre. This concept was supposed to relate the use of different materials with the location's role to play in the city. This variety also existed due to how we delegated jobs: Tristan designed the cardboard city (Commercial City), Oat the card (Craft City), and I the pencils (Creation City). It was a long process but seems shorter now. We even stayed overnight in the studios for a couple of nights which was exciting. From what I could see, all the other teams might have had challenges thinking of materials and concepts but also worked hard, pulling all-nighters for progress.

Here are some photos of the studio life and our progress doing the model of the city, enjoy :) (In sequence - a 3D visualisation of the Craft City by Dinh > studio life and studio selfies).



Besides that, presentation boards were also in progress. Just like our last ENBE infographic exhibition, Hariish and I worked together again for the content and design layout of the boards. We discussed the everything from the information, specifications and colour theme of what had to be displayed on the three A2-sized boards. After a few days of work, our boards looked like this:



Exhibition day in the Coda Gallery - Judgement Day. Our lecturers visited every booth and evaluated one by one, which was heart-throbbing and suspenseful. When it came to our turn,I was in charge of presenting and representing my group to elaborate on our city model, which went decently. Most of the lecturers's feedback concerned how our concept of variety should have had more unity that relates it together, and how we should have pointed out how beneficiary the city is for the people, mainly, to zoom in on the smaller but more important details, such as walk-ability and sustainability. We accepted the advice and opinions with an open mind, and it was great to know their point of view as well. A few photos of our final model and a group photo!

LED lights were part of our city to highlight different zones

Model + presentation boards
Plan view!
Superb team!

 Here are a few photos of what went down that day - it was eventful and amazing to know that ENBE as a subject had ended with a bang. And how everyone's hard work had created awesome models of art.
Look-


Right after the exhibition, we went for a final meal together. It was a sweet parting, though everyone was super tired.
From left: Oat, Tristan. Dinh. Hariish and me

What I learned: to always plan ahead and brainstorm about the little details of a project as they may just be that one important key factor that determines success. Team relationship can also be awesome and important :) I had a great time.

Communication skills were vital to convey the right messages

Discipline-specific knowledge to research for information on our city

Creative thinking and problem-solving skills were the key to finding better solutions


0 comments:

Post a Comment